Archive of posts filed under the Brew category.

Mobile Application Store revenue share 90%, why not?

Yes you read right, the Mobile Application Store revenue share should be 90%. Japanese OEM/Operators are the best example to follow on this and soon or later it will happen elsewhere.
But why not sooner then later? Why not Nokia or Samsung just on this and beat everyone else on competing in the Application Store revenue [...]

Mobile App Stores are wallet garder silos?!

After my previous post, Mobile App Stores 70/30 revenue split too little, is it a cartel?, Andrea posted a message on twitter which is a very well known issue for long time for anyone in the mobile space. Before there were carriers/operators that were the gate to get mobile content now OEM have been added [...]

Mobile App Stores 70/30 revenue split too little, is it a cartel?

This interesting post at IntoMobile is saying that 70/30 % revenue split is too low. The strange thing is that there is little to no competition between all mobile Application Stores on revenue share. Really strange, no? It’s very unusual that this is not discussed widely in the mobile industry. It would be normal to [...]

Flash 10.1 – installations/updates for mobile

Mark posted some information regarding the Flash 10.1 installations/updates for mobile phones. The method seems very similar to the distributable player method that was created last year.
Now about the detection of the player version, looks the same as the web plugin, which lift us from keeping track of Flash player versions in WURFL. I asked [...]

Flash Lite error codes, proposal for better user experience!! ONE YEAR AGO !!!

I just refreshed a discussion on the Forum Nokia Flash Lite discussion boards about the Flash Lite error codes.
My suggestion was pretty simple, give the developers the control of those pop-up when an error is encounter. Currently if an error occurs in a Flash Lite content, the Flash Lite player has some default pop-up for [...]

Flash Lite: Mobile Development Center for BREW Developers

Thanks to Andrea for the tip, a new resource for Flash Lite development on Brew from the Adobe Mobile and Devices site.

“The Brew® Mobile Platform (Brew MP) is a flexible operating system platform from Qualcomm that integrates Adobe Flash technology as a part of their core technology stack. It’s openly extensible and capable of working [...]

Verizon Wireless Flash based storefront

MoCoNews has post some more news about Dashboard, the FlashCast service from Verizon Wireless lacuhed few weeks ago.

“Todd Murphy, Verizon Wireless’s director of digital media programming, explained to us the platform stands along side the carrier’s Get It Now platform, and is designed to be an easy place for consumers to find both content from [...]

Zed Buys Mobitween, Sees Flash Lite Becoming De Facto Mobile Game Platform

Via, Mobitween is acquired by Zed.
“Zed says Java and Brew, on which most mobile games are built, “require significant resource to port each game or application to a growing number of mobile handsets” but that Flash Lite “will become a prevailing technology platform for games for handheld devices as it has established itself as [...]

7 big players in the mobile space!

Via VisionMobile (tip from Tote), a very interesting post “The 7 centres of gravity in mobile” about big players in the mobile space. Here some quotes:
“The seven heavyweights share a common vision: to become the dominant way of building phone software and thus control how services are delivered onto mobile devices in the future.”
“Last but [...]

Flash Lite: 19 Verizon Wireless Phones

Via Bill, several new phones have been added to the list of supported Verizon Wireless phones. Download the updated Flash Lite supported devices spreadsheet.

LG VX5300 (added)
LG VX8700 (added)
LG VX8350 (added)
LG VX9400 (added)
Motorola RAZR V9m (added)
Samsung SCH-U740 (added)


Qualcomm BREW 2008, Flash Mobile sessions pdf and videos

Scott found videos and pdf from the Qualcomm BREW 2008 Flash Mobile sessions.

Updated Flash Lite enabled handsets list

Bill posted an updated version of his list of Flash Lite enabled handsets.

Flash Lite gaming portal Mobigamz released on Verizon

Via Fiercewireless, Flash Lite gaming portal Mobigamz released on Verizon.
“This is a tremendous opportunity for Mobitween to release its exciting assortment of Flash-based mobile entertainment. We are very excited and proud to be offering Mobigamz through Verizon Wireless – which has proven itself to be an innovator in the wireless market,” said Marc Alloul, Mobitween’s [...]

Flash Lite games AddictingGames released on Verizon

Via Fiercewireless, Flash Lite games, Qwikies, from AddictingGames released on Verizon
“We are excited about expanding our relationship with Verizon Wireless to continue delivering the great content available on AddictingGames to millions of mobile customers,” said Dave Williams, senior vice president of Shockwave and AddictingGames.  “With more than 75 percent of our audience gaming online, Qwikies [...]

Qualcomm and Adobe announced that the BREW Mobile Platform will be integrated with Adobe Flash technology

Via Bill, Qualcomm and Adobe announced that the BREW Mobile Platform will be integrated with Adobe Flash technology.
Another great news and an interesting one too!!
“The differences between the Flash Lite extension model and the BREW Mobile Platform are:

Adobe Flash technology will be directly integrated into the platform, meaning no per/device per/carrier certification will be required

BREW [...]

Adobe and Industry Leaders Establish Open Screen Project

Adobe today announced the Open Screen Project, supported by a group of industry leaders.

“The Open Screen Project is working to enable a consistent runtime environment — taking advantage of Adobe® Flash® Player and, in the future, Adobe AIRâ„¢ — that will remove barriers for developers and designers as they publish content and applications across desktops [...]

Flash Lite handsets statistics for 6 countries!

Via Bill, statistics about the number of Flash Lite handsets in 6 countries. Here is the doc.