Adobe released few days ago the Flash Player 11.3 and AIR 3.3. They are also available for Android devices.
“With the AIR 3.3 SDK, Flash developers can now create expressive mobile apps and native extensions that target iOS5.1. In addition, this new version of the AIR runtime includes packaging support for iOS5.1 on Windows [...]
Just got the change to get the eBook for the Flash iOS Apps Cookbook. You have a chance to get the eBook for two readers of my blog (see below instructions).
“Flash iOS Apps Cookbook is written by Christopher Caleb. With this book, one can learn how to quickly build and deploy a simple app to [...]
An interesting article on Adobe blogs about AIR3 secure data persistance.
“A second feature in AIR 3 which can make data persistence more secure is the introduction of the mobile EncryptedLocalStore (ELS) API. ELS has been available for the desktop profile since 1.0, but AIR 3 is the first version which makes it available on [...]
Got a tip from Stuart about a new site extensionsforair.com focusing on native extention for AIR 3.0 for mobile devices. While I think native extention are a great solution I personally think it’s not the best.
As usual the developer community covers technology deficiency by extending functionalities. But this is a short cut by technology provider [...]
Another announcment today from Adobe MAX 2011 is about Adobe AIR expanding its reach to LG tvs and TiVo. Read press release.
“Adobe Systems Incorporated today announced that LG and TiVo have become the latest partners to bring Adobe(R) Flash(R)-based applications via Adobe AIR(R) to [...]
Today at the Adobe MAX 2011 keynote, Kevin Lynch announced the Adobe Touch Apps which are a set of apps running on Tablets making their tools mobile. Look at the videos to look how Adobe tools become mobile!
Check out Photoshop touch and Proto, pretty impressive.
Here is a video showcasing Adobe AIR application running on multiple devices and OS, such as Android, iOS an PlayBook.
While the press always point to Flash on the web or mobile web, the power of Adobe AIR to develop for multiple devices is a very good proposition which does get much attention.
by the way, Adobe [...]
Adobe announced Flash 11 and AIR 3. There are a lot of new features and better performance.
Accelerated 2D/3D Graphics: Full hardware-accelerated rendering for 2D and 3D graphics enable 1,000 times faster rendering performance over Flash Player [...]
Via Adobe AIR Team Blog, the Adobe AIR 2.5 is now available! Here is what’s new on AIR 2.5.
“Adobe is pleased to announce at the Adobe MAX 2010 conference the availability of Adobe AIR 2.5 for televisions, tablets, smartphones and desktop operating systems. Adobe AIR 2.5 now supports:
Smartphones and tablets based on BlackBerry® Tablet OS, Android™ [...]
Looks like Apple reversed ban on content created with 3rd party tools which includes Flash.
“We are continually trying to make the App Store even better. We have listened to our developers and taken much of their feedback to heart. Based on their input, today we are making some important changes to our [...]
I signed up for the first WhyMCA Spring 2010 Mobile Developer Conference. It will be interesting to meet Italian mobile developers and meet again Andrea and Luca who are going to speak at the conference, .
Adobe Flash ed Air 2 per il cross-content e il mobile gaming
Adobe Flash Platform per iPhone
Here are the conference’s sessions.
Here is a new company creating Flash Mobile content: InRuntime.
They created a game, Alchemist, for iPhone/iTouch and Android with Flash Mobile technology.
There are some new articles on the Adobe DevNet for Mobile:
Flash Player 10.1: Rich media experiences go mobile
Design tips for creating mobile RIAs
Delivering video for Flash Player 10.1 on mobile devices
Authoring mobile Flash content for multiple screen sizes
Optimizing mobile content for the Adobe Flash Platform