Looks like Apple reversed ban on content created with 3rd party tools which includes Flash.
“We are continually trying to make the App Store even better. We have listened to our developers and taken much of their feedback to heart. Based on their input, today we are making some important changes to our [...]
Apple lifts ban on 3rd party tools, Flash back in?
Adobe stops iPhone packager solution
Via Mike Chambers, looks like that Adobe iPhone packager/development solution is been canceled.
First let me say this. Apple business is no different from a Carrier/Operator. You have to deal with them, no matter what, they decide everything, even your future as a developer/business.
Now, I feel sorry for all those developers/business who bet all their recent [...]
WhyMCA Spring 2010 Mobile Developer Conference
I signed up for the first WhyMCA Spring 2010 Mobile Developer Conference. It will be interesting to meet Italian mobile developers and meet again Andrea and Luca who are going to speak at the conference, .
Adobe Flash ed Air 2 per il cross-content e il mobile gaming
Adobe Flash Platform per iPhone
Here are the conference’s sessions.
Alessandro
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Adobe CS5 launched, Device Central gets serious!
Today Adobe CS5 was launched and it will be available on April 30th. For mobile the most interesting thing is the update to Device Central which now includes HTML rendering (it includes webkit) and geolocation, accelerometer, and multitouch. In addition to other features.
“Test embedded SWF or FLV and HTML-based content with built-in WebKit support and [...]
Flash Mobile company: InRuntime
Here is a new company creating Flash Mobile content: InRuntime.
They created a game, Alchemist, for iPhone/iTouch and Android with Flash Mobile technology.
Alessandro
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Mobile articles on Adobe DevNet
There are some new articles on the Adobe DevNet for Mobile:
Flash Player 10.1: Rich media experiences go mobile
Design tips for creating mobile RIAs
Delivering video for Flash Player 10.1 on mobile devices
Authoring mobile Flash content for multiple screen sizes
Optimizing mobile content for the Adobe Flash Platform
Alessandro
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Flash content on the iPhone browser possible?!
Today several twitts and facebook messages pointed to an Open Source Flash™ runtime written in pure JavaScript called: Gordon.
Here is a page with the demos. But the interesting one is the screenshot of the iPhone browser running one of the demos.
Anyone can confirm that everything runs ok? I tried to run the demos in my [...]
Flash Lite 4 not in standalone? Air Mobile the only option?
I was reading this article on PC pro (I think they did not understand what is Device Central!) about Flash 10.1 on mobile devices and noticed a link to this post from Mark on the Adobe forums which mention that Flash Lite 4 and Flash 10.1 are only browser plugins. This is a different information [...]
Flash Lite Distributable Player is dropped by Adobe!!!
During yesterday eSeminar with Mark, came the news that the Adobe dropped the Flash Lite Distributable Player.
Looks like Adobe is concentrating on Flash 10.1 for the mobile browser, Air Mobile for standalone and Flash Lite 4 for the embedded low end devices, plus the iPhone.
I would be curious to know how many developers did have [...]
eSeminar: Flash Mobile development opportunities on different platforms and new tools
A reminder about the eSeminar for this Friday 13th November at 12 PM EST (check your time).
Speaker: Mark Doherty from Adobe
Topic: Flash Mobile development opportunities on different platforms and new tools
eSeminar link: http://adobechats.adobe.acrobat.com/flashmobile/
More infos here: http://www.flashmobilegroup.org/?p=215
Alessandro
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BoMaDUG eSeminar: Flash Mobile development opportunities on different platforms and new tools
The Boston Adobe Mobile and Devices User Group is holding an eSeminar on Friday 13th November at 12 PM EST.
Speaker: Mark Doherty from Adobe, Flash Platform Evangelist Mobile and Devices
Topic: Flash Mobile development opportunities on different platforms and new tools
More information here.
Join the Boston Adobe Mobile and Device User Group to participate to the eSeminar [...]
UK Mobile and Devices UG meeting on Wednesday 4th November
Via Matt, for everyone in the London area the UK Mobile and Devices UG is holding a meeting on Wednesday 4th November.
“We will be having the Device Central team over to talk about the new version, and give a sneak peek at some of the new features that will be available to you in the [...]
Flash 10.1, Flash Mobile, Flash on iPhone, Air Mobile more information
Today I had to chance to talk via conference call with Adrian Ludwig from Adobe about their Mobile products and strategies. Looks like Adobe read my post “Flash 10.1 Mobile, Air Mobile and Flash Lite content?!” and had some comments/corrections about some specific points, which is good. So I took the chance to ask [...]
New blog: Matt Pollitt from ustwo
Matt has started a new blog. He works for ustwo, the guys behind some of the content created for the iPhone using Notus.
“Here at ustwo™, we’ve been fortunate enough to have been involved with the Notus project with Adobe from a pre-alpha stage, along with a handful of over developers across the world. We were [...]
Flash 10.1 Mobile, Air Mobile and Flash Lite content?!
Here is an interesting post about some issues about Flash 10.1 for Mobile and Flash Lite content.
“Adobe’s plans to ship a “full” mobile version of Flash 10 that only supports new 3.0 bytecode will suddenly obsolesce all existing Flash content that is more than a couple years old. That includes anything designed to work with [...]
Video: Flash content for the iPhone and AIR for mobile
Here is a video of a session about developing Flash content for the iPhone and information for AIR for mobile.
“Learn how Adobe is working to bring Adobe AIR development out of the desktop and onto a mobile phone near you. We will cover how the AIR SDK and platform will evolve to add capabilities to [...]













