An interesting article on Adobe blogs about AIR3 secure data persistance.
“A second feature in AIR 3 which can make data persistence more secure is the introduction of the mobile EncryptedLocalStore (ELS) API. ELS has been available for the desktop profile since 1.0, but AIR 3 is the first version which makes it available on [...]
Article: AIR3 secure data persistance
Native extention for AIR Mobile, good or bad?
Got a tip from Stuart about a new site extensionsforair.com focusing on native extention for AIR 3.0 for mobile devices. While I think native extention are a great solution I personally think it’s not the best.
As usual the developer community covers technology deficiency by extending functionalities. But this is a short cut by technology provider [...]
Adobe AIR for Digital Home on LG, TiVo and others
Another announcment today from Adobe MAX 2011 is about Adobe AIR expanding its reach to LG tvs and TiVo. Read press release.
“Adobe Systems Incorporated today announced that LG and TiVo have become the latest partners to bring Adobe(R) Flash(R)-based applications via Adobe AIR(R) to [...]
Adobe Tooling goes mobile with Adobe Touch Apps
Today at the Adobe MAX 2011 keynote, Kevin Lynch announced the Adobe Touch Apps which are a set of apps running on Tablets making their tools mobile. Look at the videos to look how Adobe tools become mobile!
Check out Photoshop touch and Proto, pretty impressive.
Alessandro
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Adobe AIR: Multi-Screen application running on Android, iOS and Playbook
Here is a video showcasing Adobe AIR application running on multiple devices and OS, such as Android, iOS an PlayBook.
While the press always point to Flash on the web or mobile web, the power of Adobe AIR to develop for multiple devices is a very good proposition which does get much attention.
by the way, Adobe [...]
Flash 11 and AIR 3 announced
Adobe announced Flash 11 and AIR 3. There are a lot of new features and better performance.
Accelerated 2D/3D Graphics: Full hardware-accelerated rendering for 2D and 3D graphics enable 1,000 times faster rendering performance over Flash Player [...]
Adobe AIR 2.5 is now available!
Via Adobe AIR Team Blog, the Adobe AIR 2.5 is now available! Here is what’s new on AIR 2.5.
“Adobe is pleased to announce at the Adobe MAX 2010 conference the availability of Adobe AIR 2.5 for televisions, tablets, smartphones and desktop operating systems. Adobe AIR 2.5 now supports:
Smartphones and tablets based on BlackBerry® Tablet OS, Android™ [...]
Apple lifts ban on 3rd party tools, Flash back in?
Looks like Apple reversed ban on content created with 3rd party tools which includes Flash.
“We are continually trying to make the App Store even better. We have listened to our developers and taken much of their feedback to heart. Based on their input, today we are making some important changes to our [...]
Adobe stops iPhone packager solution
Via Mike Chambers, looks like that Adobe iPhone packager/development solution is been canceled.
First let me say this. Apple business is no different from a Carrier/Operator. You have to deal with them, no matter what, they decide everything, even your future as a developer/business.
Now, I feel sorry for all those developers/business who bet all their recent [...]
WhyMCA Spring 2010 Mobile Developer Conference
I signed up for the first WhyMCA Spring 2010 Mobile Developer Conference. It will be interesting to meet Italian mobile developers and meet again Andrea and Luca who are going to speak at the conference, .
Adobe Flash ed Air 2 per il cross-content e il mobile gaming
Adobe Flash Platform per iPhone
Here are the conference’s sessions.
Alessandro
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Adobe CS5 launched, Device Central gets serious!
Today Adobe CS5 was launched and it will be available on April 30th. For mobile the most interesting thing is the update to Device Central which now includes HTML rendering (it includes webkit) and geolocation, accelerometer, and multitouch. In addition to other features.
“Test embedded SWF or FLV and HTML-based content with built-in WebKit support and [...]
Flash Mobile company: InRuntime
Here is a new company creating Flash Mobile content: InRuntime.
They created a game, Alchemist, for iPhone/iTouch and Android with Flash Mobile technology.
Alessandro
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Mobile articles on Adobe DevNet
There are some new articles on the Adobe DevNet for Mobile:
Flash Player 10.1: Rich media experiences go mobile
Design tips for creating mobile RIAs
Delivering video for Flash Player 10.1 on mobile devices
Authoring mobile Flash content for multiple screen sizes
Optimizing mobile content for the Adobe Flash Platform
Alessandro
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Flash content on the iPhone browser possible?!
Today several twitts and facebook messages pointed to an Open Source Flash™ runtime written in pure JavaScript called: Gordon.
Here is a page with the demos. But the interesting one is the screenshot of the iPhone browser running one of the demos.
Anyone can confirm that everything runs ok? I tried to run the demos in my [...]
Flash Lite 4 not in standalone? Air Mobile the only option?
I was reading this article on PC pro (I think they did not understand what is Device Central!) about Flash 10.1 on mobile devices and noticed a link to this post from Mark on the Adobe forums which mention that Flash Lite 4 and Flash 10.1 are only browser plugins. This is a different information [...]
Flash Lite Distributable Player is dropped by Adobe!!!
During yesterday eSeminar with Mark, came the news that the Adobe dropped the Flash Lite Distributable Player.
Looks like Adobe is concentrating on Flash 10.1 for the mobile browser, Air Mobile for standalone and Flash Lite 4 for the embedded low end devices, plus the iPhone.
I would be curious to know how many developers did have [...]










