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	<title>Comments on: Flash on iPhone? Seems not anytime soon!!</title>
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	<link>http://www.biskero.org/flash-on-iphone-seems-not-anytime-soon-2293?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=flash-on-iphone-seems-not-anytime-soon</link>
	<description>personal blog about mobile technologies, mobile phones, mobile development and Flash Lite</description>
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		<item>
		<title>By: biskero</title>
		<link>http://www.biskero.org/flash-on-iphone-seems-not-anytime-soon-2293/comment-page-1#comment-96514</link>
		<dc:creator>biskero</dc:creator>
		<pubDate>Sun, 09 Mar 2008 04:23:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.biskero.org/?p=2293#comment-96514</guid>
		<description>Ciao Scott,

ops, fixed!
Alessandro</description>
		<content:encoded><![CDATA[<p>Ciao Scott,</p>
<p>ops, fixed!<br />
Alessandro</p>
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		<title>By: Scott Janousek</title>
		<link>http://www.biskero.org/flash-on-iphone-seems-not-anytime-soon-2293/comment-page-1#comment-96506</link>
		<dc:creator>Scott Janousek</dc:creator>
		<pubDate>Sun, 09 Mar 2008 03:32:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.biskero.org/?p=2293#comment-96506</guid>
		<description>Never mind, you said &quot;basically&quot;. That works. ;)</description>
		<content:encoded><![CDATA[<p>Never mind, you said &#8220;basically&#8221;. That works. <img src='http://www.biskero.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Scott Janousek</title>
		<link>http://www.biskero.org/flash-on-iphone-seems-not-anytime-soon-2293/comment-page-1#comment-96505</link>
		<dc:creator>Scott Janousek</dc:creator>
		<pubDate>Sun, 09 Mar 2008 03:31:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.biskero.org/?p=2293#comment-96505</guid>
		<description>Alessandro, a minor typo in comments above. Flash Lite 3.x is Flash 8 based, not 7.</description>
		<content:encoded><![CDATA[<p>Alessandro, a minor typo in comments above. Flash Lite 3.x is Flash 8 based, not 7.</p>
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	<item>
		<title>By: BlocketPc &#187; iPhone sin Flash hasta nuevo aviso</title>
		<link>http://www.biskero.org/flash-on-iphone-seems-not-anytime-soon-2293/comment-page-1#comment-95884</link>
		<dc:creator>BlocketPc &#187; iPhone sin Flash hasta nuevo aviso</dc:creator>
		<pubDate>Thu, 06 Mar 2008 18:51:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.biskero.org/?p=2293#comment-95884</guid>
		<description>[...] Ayer mismo hablaba via email con Edgar Parada de cÃ³mo estaba un poco el mercado Europeo-Latinoamericano y le comentaba que justo habÃ­a visto hacÃ­a unos minutos que el iPhone no llevarÃ­a Flash Player porque al parece Steve Jobs dice que el player de Pc pesa demasiado (sÃ­, ya lo sabÃ­amos) y por otro lado se supone que Flash Lite 3 no darÃ­a la talla. [...]</description>
		<content:encoded><![CDATA[<p>[...] Ayer mismo hablaba via email con Edgar Parada de cÃ³mo estaba un poco el mercado Europeo-Latinoamericano y le comentaba que justo habÃ­a visto hacÃ­a unos minutos que el iPhone no llevarÃ­a Flash Player porque al parece Steve Jobs dice que el player de Pc pesa demasiado (sÃ­, ya lo sabÃ­amos) y por otro lado se supone que Flash Lite 3 no darÃ­a la talla. [...]</p>
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	</item>
	<item>
		<title>By: biskero</title>
		<link>http://www.biskero.org/flash-on-iphone-seems-not-anytime-soon-2293/comment-page-1#comment-95827</link>
		<dc:creator>biskero</dc:creator>
		<pubDate>Thu, 06 Mar 2008 12:52:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.biskero.org/?p=2293#comment-95827</guid>
		<description>Ciao Emanuele,

very good points. Just one thing, those are just some of the things that you cannot do. Which actually goes back to my point that you need to design for the mobile.

Agree totally with your last sentence! 4 M again 400 M !! Plus if you do not want to do FL, there are 3.5 Billions mobile phones to look at!!

Alessandro</description>
		<content:encoded><![CDATA[<p>Ciao Emanuele,</p>
<p>very good points. Just one thing, those are just some of the things that you cannot do. Which actually goes back to my point that you need to design for the mobile.</p>
<p>Agree totally with your last sentence! 4 M again 400 M !! Plus if you do not want to do FL, there are 3.5 Billions mobile phones to look at!!</p>
<p>Alessandro</p>
]]></content:encoded>
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	<item>
		<title>By: Emanuele Cipolloni</title>
		<link>http://www.biskero.org/flash-on-iphone-seems-not-anytime-soon-2293/comment-page-1#comment-95792</link>
		<dc:creator>Emanuele Cipolloni</dc:creator>
		<pubDate>Thu, 06 Mar 2008 09:28:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.biskero.org/?p=2293#comment-95792</guid>
		<description>Hi Michael,
you&#039;re absoluteluy right. iPhone web  browser do not identify itself as a &quot;mobile browser&quot; so you will end up in having to enjoy full web site, Flash Ads included (and on an EDGE network, this can be a costly experience). 

There are other considerations that people seems to not worry about: touch screen devices do not send &quot;mouse over&quot; events and a lot of Flash sites rely on those events to open, close menus and do other things, so many web sites would be unusable anyway. Gestures: people get iPhones because they can pinch the screen to zoom in, zoom out and so on using intuitive finger movements, these things are not supported by Flash at all (Flash has a single point to receive &quot;mouse down, up, move&quot; information, it is unable to detect more than one screen event at once). It is not just a business decision, it was the right decision in my opinion. Also, AS3 VM do not support ARM jitted code yet, so uncompiled actionscript code would have introduced even more slowness. 

Why worrying about 4 million devices that can&#039;t surf the Flash web, while other 450 millions can&#039;t do it either?</description>
		<content:encoded><![CDATA[<p>Hi Michael,<br />
you&#8217;re absoluteluy right. iPhone web  browser do not identify itself as a &#8220;mobile browser&#8221; so you will end up in having to enjoy full web site, Flash Ads included (and on an EDGE network, this can be a costly experience). </p>
<p>There are other considerations that people seems to not worry about: touch screen devices do not send &#8220;mouse over&#8221; events and a lot of Flash sites rely on those events to open, close menus and do other things, so many web sites would be unusable anyway. Gestures: people get iPhones because they can pinch the screen to zoom in, zoom out and so on using intuitive finger movements, these things are not supported by Flash at all (Flash has a single point to receive &#8220;mouse down, up, move&#8221; information, it is unable to detect more than one screen event at once). It is not just a business decision, it was the right decision in my opinion. Also, AS3 VM do not support ARM jitted code yet, so uncompiled actionscript code would have introduced even more slowness. </p>
<p>Why worrying about 4 million devices that can&#8217;t surf the Flash web, while other 450 millions can&#8217;t do it either?</p>
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	</item>
	<item>
		<title>By: Michael Long</title>
		<link>http://www.biskero.org/flash-on-iphone-seems-not-anytime-soon-2293/comment-page-1#comment-95567</link>
		<dc:creator>Michael Long</dc:creator>
		<pubDate>Wed, 05 Mar 2008 06:22:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.biskero.org/?p=2293#comment-95567</guid>
		<description>I agree about mobile sites, but one of the major advantages of the iphone is that it works with just about any HMTL-based web site, and as such doesn&#039;t require the owner to create a &quot;mobile&quot; version.

So you&#039;re pretty much stuck with whatever advertising everyone else would see.</description>
		<content:encoded><![CDATA[<p>I agree about mobile sites, but one of the major advantages of the iphone is that it works with just about any HMTL-based web site, and as such doesn&#8217;t require the owner to create a &#8220;mobile&#8221; version.</p>
<p>So you&#8217;re pretty much stuck with whatever advertising everyone else would see.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: biskero</title>
		<link>http://www.biskero.org/flash-on-iphone-seems-not-anytime-soon-2293/comment-page-1#comment-95548</link>
		<dc:creator>biskero</dc:creator>
		<pubDate>Wed, 05 Mar 2008 03:52:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.biskero.org/?p=2293#comment-95548</guid>
		<description>Ciao Micheal,

good point! Mobile site needs to give the user the only information they are looking for or at least don&#039;t bother them!!

This is due to one very important reason, the mobile phone is a very personal device. This is something that mobile developer should always keep in mind!

Alessandro</description>
		<content:encoded><![CDATA[<p>Ciao Micheal,</p>
<p>good point! Mobile site needs to give the user the only information they are looking for or at least don&#8217;t bother them!!</p>
<p>This is due to one very important reason, the mobile phone is a very personal device. This is something that mobile developer should always keep in mind!</p>
<p>Alessandro</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: biskero</title>
		<link>http://www.biskero.org/flash-on-iphone-seems-not-anytime-soon-2293/comment-page-1#comment-95547</link>
		<dc:creator>biskero</dc:creator>
		<pubDate>Wed, 05 Mar 2008 03:49:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.biskero.org/?p=2293#comment-95547</guid>
		<description>Ciao Bjorn,

Flash Lite 3 is basically Flash 8 + Flash Video.
Flash Lite 2.x is basically Flash 7
Flash Lite 1.1 is basically Flash 4

My opinion is that mobile web site should be designed for mobile devices which means content needs to be create for mobile.

A developer should take into account the limitation of the technology.

To me is a business decision. As for the email, maps and 3G on the iPhone.
Email, they used Yahoo, because Yahoo use Flash for the maps.
Maps, they used Google since they do not use Flash. Licensing fees!
Also 3G, Apple would have to pay licensing fees to Qualcomm!

Alessandro</description>
		<content:encoded><![CDATA[<p>Ciao Bjorn,</p>
<p>Flash Lite 3 is basically Flash 8 + Flash Video.<br />
Flash Lite 2.x is basically Flash 7<br />
Flash Lite 1.1 is basically Flash 4</p>
<p>My opinion is that mobile web site should be designed for mobile devices which means content needs to be create for mobile.</p>
<p>A developer should take into account the limitation of the technology.</p>
<p>To me is a business decision. As for the email, maps and 3G on the iPhone.<br />
Email, they used Yahoo, because Yahoo use Flash for the maps.<br />
Maps, they used Google since they do not use Flash. Licensing fees!<br />
Also 3G, Apple would have to pay licensing fees to Qualcomm!</p>
<p>Alessandro</p>
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	<item>
		<title>By: Michael Long</title>
		<link>http://www.biskero.org/flash-on-iphone-seems-not-anytime-soon-2293/comment-page-1#comment-95545</link>
		<dc:creator>Michael Long</dc:creator>
		<pubDate>Wed, 05 Mar 2008 03:40:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.biskero.org/?p=2293#comment-95545</guid>
		<description>It&#039;s fine by me. The last thing I need to do is to hit a web page that wants to download 300K of Flash-based &quot;rich&quot; advertising at EDGE speeds.</description>
		<content:encoded><![CDATA[<p>It&#8217;s fine by me. The last thing I need to do is to hit a web page that wants to download 300K of Flash-based &#8220;rich&#8221; advertising at EDGE speeds.</p>
]]></content:encoded>
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	<item>
		<title>By: Bjorn Schultheiss</title>
		<link>http://www.biskero.org/flash-on-iphone-seems-not-anytime-soon-2293/comment-page-1#comment-95544</link>
		<dc:creator>Bjorn Schultheiss</dc:creator>
		<pubDate>Wed, 05 Mar 2008 03:38:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.biskero.org/?p=2293#comment-95544</guid>
		<description>Ciao Ale,

I&#039;m just wondering if Flash Lite 3 is suitable for the iPhone.
A lot of the complaints are from people browsing the web not being able to see Flash content.
How does Flash Lite 3 solve that?
Can Flash Lite run versions 6,7,8,9 content?

It seems to me Adobe already saw this coming.
Is &#039;Tamarin-tracing&#039; the future for the Flash Player on Mobile Devices.

I don&#039;t agree its just a business decision.
If the player runs slow, it shouldn&#039;t be added.
but thats just an opinion.

Bjorn</description>
		<content:encoded><![CDATA[<p>Ciao Ale,</p>
<p>I&#8217;m just wondering if Flash Lite 3 is suitable for the iPhone.<br />
A lot of the complaints are from people browsing the web not being able to see Flash content.<br />
How does Flash Lite 3 solve that?<br />
Can Flash Lite run versions 6,7,8,9 content?</p>
<p>It seems to me Adobe already saw this coming.<br />
Is &#8216;Tamarin-tracing&#8217; the future for the Flash Player on Mobile Devices.</p>
<p>I don&#8217;t agree its just a business decision.<br />
If the player runs slow, it shouldn&#8217;t be added.<br />
but thats just an opinion.</p>
<p>Bjorn</p>
]]></content:encoded>
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	<item>
		<title>By: biskero</title>
		<link>http://www.biskero.org/flash-on-iphone-seems-not-anytime-soon-2293/comment-page-1#comment-95540</link>
		<dc:creator>biskero</dc:creator>
		<pubDate>Wed, 05 Mar 2008 03:14:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.biskero.org/?p=2293#comment-95540</guid>
		<description>Ciao,

@John, is clearly a business decision not a technical one.

@Bjorn, yes. OEMs do the integration between the mobile web browser and the Flash Lite runtime.
For example the Nokia N95 has Flash Lite 2.0 integrated into the S60 browser.
Nokia new handsets, such as the Nokia N96, will have Flash Lite 3.0 integrated with Flash Video capability.

One thing to understand is that the FL runtime is not upgradeable or installable by the users, but is the OEM that might choose to integrate the runtime into the latest firmware of the device. This is how mobile world works.
Here I have listed the various implementations of the Nokia devices versus Flash Lite: http://flashlite4nokia.com/

Alessandro</description>
		<content:encoded><![CDATA[<p>Ciao,</p>
<p>@John, is clearly a business decision not a technical one.</p>
<p>@Bjorn, yes. OEMs do the integration between the mobile web browser and the Flash Lite runtime.<br />
For example the Nokia N95 has Flash Lite 2.0 integrated into the S60 browser.<br />
Nokia new handsets, such as the Nokia N96, will have Flash Lite 3.0 integrated with Flash Video capability.</p>
<p>One thing to understand is that the FL runtime is not upgradeable or installable by the users, but is the OEM that might choose to integrate the runtime into the latest firmware of the device. This is how mobile world works.<br />
Here I have listed the various implementations of the Nokia devices versus Flash Lite: <a href="http://flashlite4nokia.com/" rel="nofollow">http://flashlite4nokia.com/</a></p>
<p>Alessandro</p>
]]></content:encoded>
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	<item>
		<title>By: Bjorn Schultheiss</title>
		<link>http://www.biskero.org/flash-on-iphone-seems-not-anytime-soon-2293/comment-page-1#comment-95538</link>
		<dc:creator>Bjorn Schultheiss</dc:creator>
		<pubDate>Wed, 05 Mar 2008 03:08:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.biskero.org/?p=2293#comment-95538</guid>
		<description>Tech Question: Does Flash lite work as a plug-in with mobile browsers to display content within a page?</description>
		<content:encoded><![CDATA[<p>Tech Question: Does Flash lite work as a plug-in with mobile browsers to display content within a page?</p>
]]></content:encoded>
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		<title>By: John</title>
		<link>http://www.biskero.org/flash-on-iphone-seems-not-anytime-soon-2293/comment-page-1#comment-95516</link>
		<dc:creator>John</dc:creator>
		<pubDate>Wed, 05 Mar 2008 01:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.biskero.org/?p=2293#comment-95516</guid>
		<description>With many phones running Flash Lite 3.0 and several personal communicator devices (nokia n800, 810) running a full blown Flash 9, PSP running Flash 7 (or is it 6?), if Apple doesn&#039;t support Flash, then its clearly a monetary reason and not due to any hardware performance issues.   At a minimum, Apple could provide a prompt to run plugin content and let the user decide.  

Too bad if this turns out to be true, because the lack of Flash is what is keeping me from enjoying an iPhone.  Too many sites I traffic often use Flash in one form or another.</description>
		<content:encoded><![CDATA[<p>With many phones running Flash Lite 3.0 and several personal communicator devices (nokia n800, 810) running a full blown Flash 9, PSP running Flash 7 (or is it 6?), if Apple doesn&#8217;t support Flash, then its clearly a monetary reason and not due to any hardware performance issues.   At a minimum, Apple could provide a prompt to run plugin content and let the user decide.  </p>
<p>Too bad if this turns out to be true, because the lack of Flash is what is keeping me from enjoying an iPhone.  Too many sites I traffic often use Flash in one form or another.</p>
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